Infitnite's Skill System 2.0: A Visual and Functional Overhaul

 
 

Discover the monumental upgrade to Infitnite's Warrior Skill System, enhancing your journey with visual and functional improvements like never before!


We are thrilled to announce a monumental update to the Warrior Skill System in Infitnite, crafted to enrich your gameplay experience like never before! This update introduces extensive visual enhancements and profound functional developments that make the skill progression intuitive, engaging, and rewarding for both veterans and newcomers alike.

Dive right into the specifics of these enhancements below, where we detail everything from the new aesthetic changes to the revamped skill card details. Get ready to explore how each element will revolutionize your gameplay and help you navigate your warrior’s journey with unprecedented clarity and excitement.

 
 

Visual Enhancements Explained

 
 

The Border Color of each skill represents the rarity which increases based on the skill level. For example, Lvl. 1 is Common Rarity and is represented with a Grey colored Border, Lvl. 2 is Uncommon Rarity and is represented with a Green colored Border, and Lvl. 3 is Rare Rarity and is represented with a Blue colored Border.

 
 
 

Next, the Text Color also reflects the rarity, highlighting the most important and key information about each skill. For example, a Lvl. 3 Rare rarity skill is represented with blue colored text.

 
 
 

Now for the literal center of attention, the Skill Symbol. Each Skill has unique artwork to clearly showcase the uniqueness and differentiation from other skills. We made these changes to aesthetics so that you can quickly and easily understand what Skill it is, its level, and its rarity so that you can upgrade it.

 
 

Revamped Skill Card Details

Let's talk about the massive changes to the details provided for each skill on the Skill Card with Skill Types and Skill Trees. Previously we only had the Skill Name, its Level, and its Symbol while providing the details separately via text. We found that it made the experience too cluttered and took you out of the visual immersion of unlocking and upgrading skills like you do in RPGs that you’ve played.

 
 

We now categorize each skill by Type and clearly display it at the top of the Skill Card. We now have 3 types of skills, Core, Passive, and Active Skills. The Skill Tree is also displayed at the top to avoid any confusion of which of the 3 Skill Trees, Combat, Alchemy, and Intellect, it can be unlocked in.

 
 

Introducing Titles Below Skill Names

 
 

After that, we have Titles which are displayed directly below the Skill Name. These are fun way to earn unique names by unlocking new skills or upgrading them to showcase a hierarchical mastery for every skill. This is a NEW SYSTEM which provides an expanded way to not only earn the Rewards for unlocking Skills but also provide a form of progression other than levels. We plan on incorporating fun ways to show off your higher level Skill Titles that you earn with the Warrior community.

 
 

Attribute and Sub-Attribute Stats Update

 
 

Most importantly in this new update are the recent implementation of our Attribute and Sub-Attribute Stats.Now every Skill numerically effects at least one of the 6 Attributes, (Strength, Endurance, Agility, Vitality, Wisdom, or Fortitude). Warrior players can now track stats and tangibly track their progress of their custom Avatar just like your character in a RPG.

 
 
 

The same goes with Sub-Attributes where we have over 100 stats across all Skill Trees that can uniquely be improved by unlocking or upgrading skills. This is the most exciting integration with Skills that can completely transform what you decide to improve and why when you can visually see the changes that each Skill with have on you throughout your journey opening the opportunity for completely custom Avatar Builds!

 
 

Consolidated Skill Information

 
 

Last but not least, we consolidated the details that we previously provided separately via text into 3 key sections.We have clear unlock requirements for each skill displayed under the To Unlock section, so you know exactly what must be done to earn the skill. We then included the Prerequisites for attempting to unlock or upgrade Skills to clearly make sure that Skills aren’t attempted in incorrect order. Then we added something new with Effects where there’s a clear scientific breakdown of physical, mental, or nutritional benefits of earning that skill so you know the real-life changes that you can have.

 
 

The Gauntlet: First to Feature New Skill Updates

 
 

The Gauntlet is the first adventure mode to receive the new Skill updates and it’s available now for 5 Skills each up to Lvl. 6 for a total of 30 Skills to unlock! Just start any Quest in the Gauntlet App and tap the link in the Quest description. The Academy will be the next adventure mode receiving the updates, and Mentorship following that with our entire Skill Tree available for a completely customized approach to skill development.


 
 

This is the most impactful update to the Warrior experience at Infitnite because we found that Skill Progression has the biggest impact on long term results and sustainability. We’re excited to roll out new Skills to enhance your experience and new ways to track skills in the future. For now, experience Infitnite’s Skill System for yourself by starting your adventure today!


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Walter Chambers

Infitnite helps Gamers transform their mind, body, and spirit to unlock infinite growth with our Fitness RPG System.